Codes of conduct also help in open labs or adult maker spaces and can support the creation of a collaborative culture and a good working environment. This agreement establishes rules on how each individual should behave in the workspace for everyone to have a good atmosphere for building, fiddling, and sharing knowledge and constructive criticism. These Codes of conduct are usually known from rule books used in class councils. For the duration of the project, all participants agree on common rules, which have to be understood by everyone and placed visibly in the room, so everyone can refer
Pains & Gains will help you to understand the wants and needs of your customers.
- What will make your customer happy?
- What will make your customer unhappy?
- You can work alone or in a team
- You will need enough markers/pens/pencils/etc.
- Print materials A3 size
Think about the challenge you want to tackle - can an app help you with your problem? Work by yourself or discuss your issue in your group. Print out the template (preferably in DIN A3, for more space) and draw your dream app. Present your final idea in the group or show it to your friends and family!
Use these cards to think about who could help you to bring your idea into reality. Pick a card and note down everything you can think of. If you do not have any ideas for one card, pick a different one!
Workshop Manual: The proposal seeks to provide imaginative solutions, based on a co-creative design and digital technologies, to local problems. The idea is to create a community that shares the knowledge generated and is the beginning of a sustainable ecosystem for formal and non-formal environments
This guide gives you tips on
- how to engage learners with social innovation
- how to facilitate entrepreneurial learning and
- how to successfully use (digital) tools and technology
BIOTRAIL is a forest walk along the Saimaa shore near LUT University with the following information provided on the banners along the trail to inspire students’ creativity: (i) famous hook-and-loop fastener inspired by burdock in a dog’s fur; (ii) beehives-inspired architecture; (iii) smart zero energy climate control systems based on the pinecone ability to open and close in response to humidity; (iv) bird-collision-protective glass based on the spiders’ idea of UV-reflective silk; (v) quieter wind turbines inspired by the owl silent fly; (vi) painless medical needles based on the mosquito s
The students were asked to think about problems they experienced in their own school environment and list them. The next step was to choose one of the problems and try to find and build a solution to fix it.The first step of a build is to look at what's already there. They created an overview of these solutions and then started to make a design drawing for their own solution.